VkColorComponentFlagBits(3)

# VkColorComponentFlagBits(3) Manual Page

## Name

VkColorComponentFlagBits - Bitmask controlling which components are written to the framebuffer

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## C Specification

Bits which can be set in VkPipelineColorBlendAttachmentState::`colorWriteMask`, determining whether the final color values R, G, B and A are written to the framebuffer attachment, are:

    // Provided by VK_VERSION_1_0
    typedef enum VkColorComponentFlagBits {
        VK_COLOR_COMPONENT_R_BIT = 0x00000001,
        VK_COLOR_COMPONENT_G_BIT = 0x00000002,
        VK_COLOR_COMPONENT_B_BIT = 0x00000004,
        VK_COLOR_COMPONENT_A_BIT = 0x00000008,
    } VkColorComponentFlagBits;

## Description

- VK_COLOR_COMPONENT_R_BIT specifies that the R value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified.

- VK_COLOR_COMPONENT_G_BIT specifies that the G value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified.

- VK_COLOR_COMPONENT_B_BIT specifies that the B value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified.

- VK_COLOR_COMPONENT_A_BIT specifies that the A value is written to the color attachment for the appropriate sample. Otherwise, the value in memory is unmodified.

The color write mask operation is applied regardless of whether blending is enabled.

The color write mask operation is applied only if Color Write Enable is enabled for the respective attachment. Otherwise the color write mask is ignored and writes to all components of the attachment are disabled.

## See Also

VK_VERSION_1_0, VkColorComponentFlags

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0