Mesa 7.0.3 Release Notes / April 4, 2008 — The Mesa 3D Graphics Library latest documentation

# Mesa 7.0.3 Release Notes / April 4, 2008

Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.

## MD5 checksums

    3fd1cb76531b2515ef7db92d9a93dbf8  MesaLib-7.0.3.tar.gz
    e6e6379d7793af40a6bc3ce1bace572e  MesaLib-7.0.3.tar.bz2
    97882bac195229ee0b78cab82e0e3be1  MesaLib-7.0.3.zip
    8abf6bbcb1661e7dd4ce73b3fbb85898  MesaDemos-7.0.3.tar.gz
    47fd6863621d3c9c7dbb870ab7f0c303  MesaDemos-7.0.3.tar.bz2
    99e442e14da1928f76a7297bb421a3af  MesaDemos-7.0.3.zip
    2b50fe9fadc4709b57c52adef09fce3c  MesaGLUT-7.0.3.tar.gz
    0ff23c4e91b238abae63a5fc9fa003e7  MesaGLUT-7.0.3.tar.bz2
    70e83554a4462dad28e0d6e20f79aada  MesaGLUT-7.0.3.zip

## Bug fixes

- Added missing glw.pc.in file to release tarball

- Fix GLUT/Fortran issues

- GLSL gl_FrontLightModelProduct.sceneColor variable wasn’t defined

- Fix crash upon GLSL variable array indexes (not yet supported)

- Two-sided stencil test didn’t work in software rendering

- Fix two-sided lighting bugs/crashes (bug 13368)

- GLSL gl_FrontFacing didn’t work properly

- glGetActiveUniform returned incorrect sizes (bug 13751)

- Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)

- glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field

- Fixed GLX indirect vertex array rendering bug (14197)

- Fixed crash when deleting framebuffer objects (bugs 13507, 14293)

- User-defined clip planes enabled for R300 (bug 9871)

- Fixed glBindTexture() crash upon bad target (bug 14514)

- Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)

- Bad strings given to glProgramStringARB() didn’t generate GL_INVALID_OPERATION

- Fixed minor point rasterization regression (bug 11016)

- state.texenv.color state var didn’t work in GL_ARB_fragment_program (bug 14931)

- glBitmap from a PBO didn’t always work

- glGetTexImage into a PBO didn’t always work

- Comments at the end of ARB vertex/fragment programs crashed the parser

## Changes

- Updated glext.h to version 40

## Driver Status

    Driver         Status
    ----------------------  ----------------------
    DRI drivers     varies with the driver
    XMesa/GLX (on Xlib) implements OpenGL 2.1
    OSMesa (off-screen) implements OpenGL 2.1
    Windows/Win32       implements OpenGL 2.1
    Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
    SVGA            unsupported
    Wind River UGL      unsupported
    DJGPP           unsupported
    GGI         unsupported
    BeOS            unsupported
    Allegro         unsupported
    D3D         unsupported